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Форум - gamer-mods » TESV: SKYRIM LE » Skyrim - Технические вопросы » Техпомощь по TESV: Skyrim |
Техпомощь по TESV: Skyrim |
19.04.2016 в 16:33:05, сообщение № 316
Fixer, Попробуйте установить этот мод Тлеющие угли / Embers HD 1.32) Может чего и выгорит))
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28.04.2016 в 18:19:02, сообщение № 322
У меня в логах отображаются следующие предупреждения и ошибки. Хотелось бы узнать это так и должно быть или ошибки лечатся? Игра со всеми длс лицензия без модов, от грязных правок чистил.
[04/27/2016 - 10:25:47PM] Papyrus log opened (PC) [04/27/2016 - 10:25:47PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets. [04/27/2016 - 10:25:47PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [04/27/2016 - 10:25:47PM] Memory page: 128 (min) 512 (max) 76800 (max total) [04/27/2016 - 10:25:56PM] Cannot open store for class "dlc1scwispwallscript", missing file? [04/27/2016 - 10:25:57PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [04/27/2016 - 10:26:03PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0401AAC8) because their base types do not match [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (04017E85) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0401DC33) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0402710F) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:03PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart() [04/27/2016 - 10:26:03PM] [DLC2PillarBuilderActorScript < (0401843D)>]OnPackageStart() [04/27/2016 - 10:26:03PM] [DLC2PillarBuilderActorScript < (04018FA1)>]OnPackageStart() [04/27/2016 - 10:26:03PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:03PM] [DLC2PillarBuilderActorScript < (04018FC3)>]OnPackageStart() [04/27/2016 - 10:26:03PM] [DLC2PillarBuilderActorScript < (04018FCF)>]OnPackageStart() [04/27/2016 - 10:26:03PM] [DLC2PillarBuilderActorScript < (04018FD0)>]OnPackageStart() [04/27/2016 - 10:26:04PM] [DLC1VQ03ManageFactions <DLC1VQ03Hunter (020098CB)>]manage factions [04/27/2016 - 10:26:04PM] [byohhousescript <BYOHHouseFalkreath (0300305E)>]OnInit [04/27/2016 - 10:26:04PM] [DLC1VQ03ManageFactions <DLC1VQ03Vampire (02004C3D)>]manage factions [04/27/2016 - 10:26:04PM] [byohhousescript <BYOHHouseHjaalmarch (0300BE09)>]OnInit [04/27/2016 - 10:26:04PM] [byohhousescript <BYOHHousePale (03010BEE)>]OnInit [04/27/2016 - 10:26:10PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest START [04/27/2016 - 10:26:10PM] ---BYOH Adoption System has started.--- [04/27/2016 - 10:26:10PM] DLC1: Starting DLC1 Initialization quest. [04/27/2016 - 10:26:10PM] PATCH 1.9 QUEST HAS STARTED [04/27/2016 - 10:26:10PM] PATCH 1.6 QUEST HAS STARTED [04/27/2016 - 10:26:10PM] PATCH 1.5 QUEST HAS STARTED [04/27/2016 - 10:26:10PM] error: (00033482): cannot enable an object with an enable state parent. stack: [ (00033482)].lvlpredatorscript.Enable() - "<native>" Line ? [ (00033482)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [04/27/2016 - 10:26:10PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart() [04/27/2016 - 10:26:10PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:11PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A <DLC1VQ01 (0200352A)>], [BYOH_QF_BYOHRelationshipAdopt_010042B4 <BYOHRelationshipAdoption (030042B4)>] [04/27/2016 - 10:26:11PM] Arvak: Adding [WorldSpace <DLC2SolstheimWorld (04000800)>] to [FormList < (0100099B)>] [04/27/2016 - 10:26:11PM] [DLC2InitCrossDLCScript <alias Player on quest DLC2Init (04016E02)>] found Durnehviir in Dawnguard.esm [04/27/2016 - 10:26:12PM] Now updating Hearthfire content. [04/27/2016 - 10:26:12PM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100 [04/27/2016 - 10:26:12PM] Now checking: [Actor < (0001A66B)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (0001A6AC)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (00019A2D)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (00013484)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (0001C18F)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (000199B4)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (0001348B)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (00019E10)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (0001B08F)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (000198DB)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (000198A4)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (0001A6AE)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (000199D0)>] [04/27/2016 - 10:26:12PM] Now checking: [Actor < (0001A636)>] [04/27/2016 - 10:26:12PM] Now checking: None [04/27/2016 - 10:26:12PM] Done updating Hearthfire content. [04/27/2016 - 10:26:15PM] [DLC2_QF_DLC2_MQ04_02016E02 <DLC2Init (04016E02)>] DLC2Init quest DONE [04/27/2016 - 10:26:16PM] PATCH 1.4 QUEST HAS STARTED [04/27/2016 - 10:26:16PM] Patch Script is working [04/27/2016 - 10:26:16PM] [DLC1_2StateActivatorWithGlobal < (02017D59)>]: SetOpen called with abOpen = False [04/27/2016 - 10:26:17PM] RNPC: Initiating NPC mental model. [04/27/2016 - 10:26:17PM] [byohhousescript <BYOHHousePale (03010BEE)>]OnInit [04/27/2016 - 10:26:17PM] [byohhousescript <BYOHHouseHjaalmarch (0300BE09)>]OnInit [04/27/2016 - 10:26:17PM] [byohhousescript <BYOHHouseFalkreath (0300305E)>]OnInit [04/27/2016 - 10:26:17PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property [04/27/2016 - 10:26:17PM] [DLC1InitScript <DLC1Init (02002C09)>]: appending explosive gas formlists [04/27/2016 - 10:26:17PM] Updating Orphanables Status: ------------------------ [04/27/2016 - 10:26:17PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1B5)>] is being added to list [FormList < (00082E17)>] [04/27/2016 - 10:26:17PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1B0)>] is being added to list [FormList < (00082E17)>] [04/27/2016 - 10:26:18PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1BA)>] is being added to list [FormList < (00082E17)>] [04/27/2016 - 10:26:18PM] [DLC1InitScript <DLC1Init (02002C09)>]: [Form < (0200F1B5)>] is being added to list [FormList < (00109E7B)>] [04/27/2016 - 10:26:18PM] error: Cannot add a None inventory event filter to this reference alias stack: [alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "<native>" Line ? [BYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177 [04/27/2016 - 10:26:18PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:20PM] ------------------- [04/27/2016 - 10:26:27PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:35PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:43PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:46PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:47PM] RNPC: Periodic update check. [04/27/2016 - 10:26:54PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:57PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:26:59PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:02PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:05PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:07PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363E)>] <> [ActorBase < (000B9E1D)>] [04/27/2016 - 10:27:07PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] didn't trigger for base actor [ActorBase < (0001363F)>] <> [ActorBase < (000B9E1D)>] [04/27/2016 - 10:27:07PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:10PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:13PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:15PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:17PM] RNPC: Periodic update check. [04/27/2016 - 10:27:18PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:32PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:37PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:37PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:39PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:41PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:41PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:41PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:41PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:41PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:45PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:47PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:47PM] RNPC: Periodic update check. [04/27/2016 - 10:27:48PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:51PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (000654E5)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:51PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:51PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] didn't trigger for base actor [ActorBase < (0002BF9F)>] <> [ActorBase < (00032B94)>] [04/27/2016 - 10:27:56PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:27:59PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:28:02PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:28:07PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:28:15PM] [defaultSetStageTRIGSpecificActor < (00084058)>] triggered by [Actor < (000A9DE7)>] [04/27/2016 - 10:28:17PM] RNPC: Periodic update check. [04/27/2016 - 10:28:23PM] [defaultSetStageTRIGSpecificActor < (000C1F80)>] triggered by [Actor < (000A9DE7)>] [04/27/2016 - 10:28:26PM] [defaultSetStageTRIGSpecificActor < (000AA79E)>] triggered by [Actor < (000A9DE7)>] [04/27/2016 - 10:28:32PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:28:35PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:37PM] [BYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]: None, [Location < (00018A4A)>] [04/27/2016 - 10:28:37PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] PlayerChangeLocation: oldloc=None, newloc=[Location < (00018A4A)>] [04/27/2016 - 10:28:37PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnLocationChange() [04/27/2016 - 10:28:37PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A4A)>]) [04/27/2016 - 10:28:37PM] [dlc1radiantscript <DLC1Radiant (02004C1C)>]CreateQuestBasedOnLocation([Location < (00018A4A)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation [04/27/2016 - 10:28:37PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:28:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000F778F)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BD)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:38PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:44PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (000B9E1D)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:47PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0002BF9D)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:47PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00047CBA)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:47PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:47PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:47PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] didn't trigger for base actor [ActorBase < (0004679A)>] <> [ActorBase < (000654E5)>] [04/27/2016 - 10:28:47PM] RNPC: Periodic update check. [04/27/2016 - 10:28:53PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] triggered by [Actor < (000654E1)>] [04/27/2016 - 10:28:55PM] [defaultSetStageTRIGSpecificActor < (000C1F83)>] triggered by [Actor < (000B9DF2)>] [04/27/2016 - 10:29:04PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:07PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart() [04/27/2016 - 10:29:07PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:10PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:12PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:16PM] [defaultSetStageTRIGSpecificActor < (000F7B4D)>] triggered by [Actor < (000B9DF2)>] [04/27/2016 - 10:29:17PM] Updating Orphanables Status: ------------------------ [04/27/2016 - 10:29:18PM] RNPC: Periodic update check. [04/27/2016 - 10:29:20PM] ------------------- [04/27/2016 - 10:29:24PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] triggered by [Actor < (000B9DF2)>] [04/27/2016 - 10:29:26PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:29PM] [defaultSetStageTRIGSpecificActor < (00072A01)>] triggered by [Actor < (000B9DF2)>] [04/27/2016 - 10:29:34PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:37PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:40PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:42PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:48PM] RNPC: Periodic update check. [04/27/2016 - 10:29:53PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (0001327E)>] <> [ActorBase < (0002BF9F)>] [04/27/2016 - 10:29:56PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:29:59PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:06PM] VM is freezing... [04/27/2016 - 10:30:06PM] VM is frozen [04/27/2016 - 10:30:06PM] Saving game... [04/27/2016 - 10:30:07PM] VM is thawing... [04/27/2016 - 10:30:07PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:13PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:19PM] RNPC: Periodic update check. [04/27/2016 - 10:30:26PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:29PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:37PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:40PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:45PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:30:55PM] RNPC: Periodic update check. [04/27/2016 - 10:30:58PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:11PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:14PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:14PM] VM is freezing... [04/27/2016 - 10:31:14PM] VM is frozen [04/27/2016 - 10:31:15PM] Saving game... [04/27/2016 - 10:31:15PM] VM is thawing... [04/27/2016 - 10:31:17PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:20PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:26PM] RNPC: Periodic update check. [04/27/2016 - 10:31:28PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:34PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:45PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:47PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:31:56PM] RNPC: Periodic update check. [04/27/2016 - 10:32:12PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:32:17PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart() [04/27/2016 - 10:32:17PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:32:22PM] Updating Orphanables Status: ------------------------ [04/27/2016 - 10:32:25PM] ------------------- [04/27/2016 - 10:32:26PM] RNPC: Periodic update check. [04/27/2016 - 10:32:44PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:32:47PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:32:57PM] RNPC: Periodic update check. [04/27/2016 - 10:33:03PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:33:06PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:33:19PM] [defaultSetStageTRIGSpecificActor < (0010660B)>] triggered by [MGRitual05DragonScript < (00032DB7)>] [04/27/2016 - 10:33:25PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>]) [04/27/2016 - 10:33:27PM] RNPC: Periodic update check. [04/27/2016 - 10:33:32PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (04038C07)>]ProcessingHit OnBeginState() Calling RollForRieklings() and RegisterForSingleUpdate() to reset OnHit Event Capture [04/27/2016 - 10:33:32PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (04038C07)>]ProcessingHit OnBeginState() WasProjectile: False [04/27/2016 - 10:33:32PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (04038C07)>]RollForRieklings() [04/27/2016 - 10:33:32PM] [DLC2RieklingRescueScript <DLC2RieklingRescue (04038C07)>]RollForRieklings() chance: 25.000000, roll: 23.000000 [04/27/2016 - 10:33:32PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (04038C07)>]OnHit() akProjectile: None [04/27/2016 - 10:33:32PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (04038C07)>]OnHit() akSource: [Form < (000FB3EB)>] [04/27/2016 - 10:33:32PM] [DLC2RieklingRescuePlayerScript <alias Player on quest DLC2RieklingRescue (04038C07)>]OnHit() WasProjectile: False [04/27/2016 - 10:33:34PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (000CD6BC)>] <> [ActorBase < (0002BF9D)>] [04/27/2016 - 10:33:34PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>] [04/27/2016 - 10:33:35PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (001098A1)>] <> [ActorBase < (0002BF9D)>] [04/27/2016 - 10:33:39PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:33:41PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:33:43PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (0001414D)>] <> [ActorBase < (0002BF9D)>] [04/27/2016 - 10:33:47PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:33:49PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:33:53PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9D)>] [04/27/2016 - 10:33:53PM] [defaultSetStageTRIGSpecificActor < (000CD6A5)>] triggered by [Actor < (0002BF9E)>] [04/27/2016 - 10:33:57PM] RNPC: Periodic update check. [04/27/2016 - 10:33:58PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:34:03PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:34:08PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:34:11PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:34:12PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack([Location < (00018A4A)>]) [04/27/2016 - 10:34:12PM] AnimEvent: DragonForcefulLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>]) [04/27/2016 - 10:34:14PM] [defaultSetStageTRIGSpecificActor < (0010326D)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>] [04/27/2016 - 10:34:15PM] [dragonactorscript < (00032DB7)>]OnLocationChange() calling WI.RegisterDragonAttack(None) [04/27/2016 - 10:34:15PM] error: Cannot call HasKeyword() on a None object, aborting function call stack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 113 [04/27/2016 - 10:34:15PM] warning: Assigning None to a non-object variable named "::temp33" stack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (00032DB7)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 113 [04/27/2016 - 10:34:15PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>]) [04/27/2016 - 10:34:15PM] Dragon AnimPayLoad: DragonTakeoffEffect [04/27/2016 - 10:34:16PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>]) [04/27/2016 - 10:34:16PM] Dragon AnimPayLoad: DragonTakeoffEffect [04/27/2016 - 10:34:17PM] AnimEvent: DragonTakeoffEffect delivered by Dragon ([dragonactorscript < (00032DB7)>]) [04/27/2016 - 10:34:17PM] Dragon AnimPayLoad: DragonTakeoffEffect [04/27/2016 - 10:34:17PM] error: (000F3E7A): Actor has no AI process, cannot start combat. stack: [ (000F3E7A)].Actor.StartCombat() - "<native>" Line ? [MQ101DragonAttack (000D0593)].QF_MQ101DragonAttack_000D0593.Fragment_249() - "QF_MQ101DragonAttack_000D0593.psc" Line 628 [04/27/2016 - 10:34:23PM] AnimEvent: DragonLandEffect delivered by Dragon ([dragonactorscript < (00032DB7)>]) [04/27/2016 - 10:34:23PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] didn't trigger for base actor [ActorBase < (00000007)>] <> [ActorBase < (0002BF9F)>] [04/27/2016 - 10:34:25PM] [defaultSetStageTRIGSpecificActor < (0010D966)>] triggered by [Actor < (0002BFA2)>] [04/27/2016 - 10:34:27PM] RNPC: Periodic update check. [04/27/2016 - 10:34:34PM] VM is freezing... [04/27/2016 - 10:34:34PM] VM is frozen [04/27/2016 - 10:34:35PM] Saving game... [04/27/2016 - 10:34:35PM] VM is thawing... [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] running OnCellLoad() and AlreadyInit = False [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] running OnCellLoad() and AlreadyInit = False [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] running OnCellLoad() and AlreadyInit = False [04/27/2016 - 10:34:35PM] [default2StateActivator < (000B35AF)>] Enabling Collision [04/27/2016 - 10:34:35PM] [default2StateActivator < (00090A05)>] Enabling Collision [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (0009348D)>] [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B16A6)>] [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (00035A54)>] [04/27/2016 - 10:34:35PM] error: (000F826D): cannot enable an object with an enable state parent. stack: [ (000F826D)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000F826D)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] The Starting Weapon is [ObjectReference < (0009362D)>] [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] The Starting Weapon is [ObjectReference < (000B16AA)>] [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] The Starting Weapon is [ObjectReference < (00035A50)>] [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Has a starting weapon [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Has a starting weapon [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Has a starting weapon [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Handling Starting Weapon [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Handling Starting Weapon [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Handling Starting Weapon [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Disabling physics on [ObjectReference < (0009362D)>] [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] Moving 0 to the SwordMarker [04/27/2016 - 10:34:35PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Disabling physics on [ObjectReference < (000B16AA)>] [04/27/2016 - 10:34:36PM] DARYL - [WeaponRackActivateSCRIPT < (00093626)>] finishing OnCellLoad() and AlreadyInit = TRUE [04/27/2016 - 10:34:36PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Disabling physics on [ObjectReference < (00035A50)>] [04/27/2016 - 10:34:36PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] Moving 0 to the MaceMarker [04/27/2016 - 10:34:36PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] Moving 0 to the SwordMarker [04/27/2016 - 10:34:36PM] DARYL - [WeaponRackActivateSCRIPT < (000B16A7)>] finishing OnCellLoad() and AlreadyInit = TRUE [04/27/2016 - 10:34:36PM] DARYL - [WeaponRackActivateSCRIPT < (00035A4B)>] finishing OnCellLoad() and AlreadyInit = TRUE [04/27/2016 - 10:34:36PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart() [04/27/2016 - 10:34:47PM] VM is freezing... [04/27/2016 - 10:34:47PM] VM is frozen [04/27/2016 - 10:34:47PM] Saving game... [04/27/2016 - 10:34:47PM] VM is thawing... [04/27/2016 - 10:34:51PM] VM is freezing... [04/27/2016 - 10:34:51PM] VM is frozen Заранее спасибо за ответ. |
28.04.2016 в 19:11:57, сообщение № 325
Cheiz, в идеале, так не должно быть. Но Скайрим - сложная программа, до конца не отлажена. Патчи выходят до сих пор. Поэтому, сообщения об ошибках будут по-любому.Могу дать один совет - отключите ведение логов (bEnableLoggin=0). Это и снизит нагрузку на систему, и нервы целее будут. Я у себя включаю логи только когда происходят вылеты. Для поиска причины это удобно - записываются события непосредственно перед вылетом. Хорошо, спасибо за ответ так и поступлю. |
28.04.2016 в 20:11:10, сообщение № 328
Да я щас пробовал, смотрел так и остается 128, может памяти у меня мало, 4 гб озу и 1 всегда занят. Винда тоже 64. АП. добавил строки в skyrim.ini iMinMemoryPageSize=256 iMaxMemoryPageSize=512 и теперь пишет так в логах Memory page: 256 (min) 512 (max) 76800 (max total) |
30.04.2016 в 12:59:01, сообщение № 329
В общем у меня проблема с выходом из боевого режима. Стоит мод Deadly Combat и Combat Evolved в котором есть фишка - недобитый враг убегает. И проблема либо с этим или еще чем. Напал волк, я снесла ему пол жизни, он убежал, бегать за ним, я естественно не стала. Пошла заниматься кузнецей. Однако мне выдало сообщение что я не могу воспользоваться станком потому что нахожусь в бою. Под компасом всё еще была полоска жизни этого недобитого волка. Я решила побегать поискать, эта тварь прыгнула в воду в которой ессно убить я могу её только с луком, но целится в черное пятно в темной воде это жесть. Ну и решила убежать подальше пока не спадет полоска жизни волка. HP исчезло, я к станку мне пишет что я всё равно в режиме боя. так вот есть ли команда или фикс, что-то, что позволит насильно выйти из режима боя?
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